I got this idea from a project by njasia (How to Clone) on the Scratch site. The main changes I made were using a timer to vary the wind.
My chimney smoke clone project is here
The smoke particles were made with a ball filled with a black colour
The size and brightness of those particles was set to realistic values
Smoke clones were created
A wind variable was made and the value randomised every 3 seconds by resetting the timer every 4 seconds
Realistic smoke effects were achieved by increasing y (to make it rise) and adding the changing wind to another random x (to achieve some spread of smoke). When the smoke clones touched the top edge they were destroyed
This could be varied to make fireworks, snow or mouse trails, not to mention games. as suggested in the Scratch wiki here
Update (15/4/22): Animating a visual poem by Joan Brossa with Scratch
A how to article with a link to a great project. This one is more work because you need images of the whole alphabet.
Slag Field Ecology
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Here’s a tale of how nature triumphs in the end. Steel mills dumped molten
slag in parts of Chicago and nearby areas. The slag hardened in layers up
to 5 m...
2 hours ago






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