tag:blogger.com,1999:blog-29868932.post4581040569726834611..comments2024-02-14T22:50:48.749+10:30Comments on Bill Kerr: guidance, challenge, playBill Kerrhttp://www.blogger.com/profile/00206808014093631762noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-29868932.post-32265891133866767432007-01-21T21:18:00.000+10:302007-01-21T21:18:00.000+10:30hi sarah,
Thanks for the link to the Structural C...hi sarah,<br /><br />Thanks for the link to the Structural Cognitive Modifiability site. I've added this approach to the learning evolves wiki, <a href='http://learningevolves.wikispaces.com/structuralCognitiveModifiability'> here</a><br /><br /><a href='http://sarahpuglisi.blogspot.com/'> Your blog</a> is great, thanks for writing it.Bill Kerrhttps://www.blogger.com/profile/00206808014093631762noreply@blogger.comtag:blogger.com,1999:blog-29868932.post-3516955136513069562007-01-21T05:26:00.000+10:302007-01-21T05:26:00.000+10:30I think this is "mediated learning".
http://www.ic...I think this is "mediated learning".<br />http://www.icelp.org/asp/Basic_Theory.shtmSarahhttps://www.blogger.com/profile/04720065989231127561noreply@blogger.comtag:blogger.com,1999:blog-29868932.post-34173898172297758422006-12-22T10:36:00.000+10:302006-12-22T10:36:00.000+10:30Here is the link to sandra's blog
The game I k...Here is the link to <a href='http://selearninggames.wordpress.com/2006/12/17/kurt-squire-sandbox-games-possibility-spaces-learning-detectives/'> sandra's blog </a> <br /><br />The game I know best is chess. The strategies of replay (post mortem) and developing data bases of known versions and patterns (eg. chess books on openings, combinations, positional play, etc.) are well established and essential for improving your play by effortful study<br /><br />Post mortem (critically going over games) is probably the most important single thing that a chess player can do to improve.<br /><br /><a href='http://billkerr2.blogspot.com/2006/07/chess-sims-comparison.html'> Chess / sims comparison </a>Bill Kerrhttps://www.blogger.com/profile/00206808014093631762noreply@blogger.comtag:blogger.com,1999:blog-29868932.post-19544980196966875072006-12-22T10:23:00.000+10:302006-12-22T10:23:00.000+10:30Response to Tony
What I liked about Idit Harel's ...Response to Tony<br /><br />What I liked about Idit Harel's <a href='http://www.users.on.net/~billkerr/a/isdp.htm'> ISDP approach </a> was the balance it achieved between teacher direction, peer involvement and creative medium.<br /><br />* What would the Year 3/4 students find hard about fractions?<br />* What computer screens could you design using LogoWriter to help the Year 3/4 students learn fractions?<br /><br />The students had a clear, real world task to achieve but there was room for a lot of creative freedom within that task. This was built into the whole way the ISDP framework was designed.<br /><br />btw Abelson and diSessa have developed a General Relativity simulator in logo in their book <a href='http://www.amazon.com/Turtle-Geometry-Mathematics-Artificial-Intelligence/dp/0262510375'> Turtle Geometry </a>. Let me know if you want to check it out.Bill Kerrhttps://www.blogger.com/profile/00206808014093631762noreply@blogger.comtag:blogger.com,1999:blog-29868932.post-81317433811043549942006-12-22T08:38:00.000+10:302006-12-22T08:38:00.000+10:30Kurt Squire's analysis of Civilization III suggest...Kurt Squire's analysis of Civilization III suggests that "replay" is a game design feature that promotes discovery without forsaking 'guidance.'<br /><br />Player/learners can 'play - play again' if at first they don't succeed. They alter the next round strategy based on an analysis of their own previous play. And can compare their play to others, in their refinement.<br /><br />I recently devoted a blog post to this replay concept. <br />http://selearninggames.wordpress.com/2006/12/17/kurt-squire-sandbox-games-possibility-spaces-learning-detectives/<br />I suggested one step further: that we can build a database of other player/learners' strategies - so each one can learn from the others to improve. I know, in school, they probably call that cheating. But since I'm most interested in adults playing to learn to improve real-world performance, I think it's ok.<br /><br />What do you think?Sandra Dickinsonhttps://www.blogger.com/profile/14508004816019336159noreply@blogger.comtag:blogger.com,1999:blog-29868932.post-15668400569043198642006-12-21T13:29:00.000+10:302006-12-21T13:29:00.000+10:30Gee says that if kids are left to do self-directed...Gee says that if kids are left to do self-directed discovery learning that they can put a lot of effort going up dead end tracks and so they should be gently guided along productive pathways.<br /><br />(thats what they told Einstein too)Anonymoushttps://www.blogger.com/profile/03384288304778972289noreply@blogger.com